OOC Chat 1: Calculating navigational path

Welcome! Your number one place to discuss the game, share information and chat Out of Character (OOC). Announcements will also go here.
Post Reply
User avatar
Gianna Rains
Posts: 277
Joined: Fri Dec 17, 2021 7:25 am

Re: OOC Chat 1: Calculating navigational path

Post by Gianna Rains » Sun Dec 19, 2021 7:48 pm

Richard Winter wrote:
Sun Dec 19, 2021 6:46 pm
The line between mercenary and pirate gets thinner by.the minute, I see.
No, it's a very clear line: Mercenaries are hired to fight pirates. As long as the other team is the bad guys, you got nothing to worry about. ;)
Mechwarrior * 1LT * Callsign: Make It * Gamer * Looks nerdy * Kinda forgettable * Shopaholic
Fame: 1.0 | Infamy: 0.0 | Rank: 3.0
Usually dresses very casual and carries her vid phone.
Lang.: English and French.
Bio and lance mates
Lance: The Kindergarten. Spare, Lights Out, Princess
Image

User avatar
Richard Winter
Posts: 888
Joined: Tue Dec 14, 2021 8:55 pm
Location: Germany

Re: OOC Chat 1: Calculating navigational path

Post by Richard Winter » Sun Dec 19, 2021 7:56 pm

*squints eyes*

Hmmmmmmmmmmmm
Mechwarrior | Callsign: Kid | Lyran | Right Arm Prosthesis | 2nd Lieutenant | Has a ton of comics
Rank 2.5 | Fame 2.5 |
Languages: English, German
Lancemates: Alpha, Jester, Harpy
Assigned Mech: Phoenix Hawk PXH-1D

User avatar
John Slaktare
Posts: 1231
Joined: Thu Dec 16, 2021 1:34 am

Re: OOC Chat 1: Calculating navigational path

Post by John Slaktare » Sun Dec 19, 2021 8:46 pm

Privateer vs privateer
MechWarrior | Gunnery Sergeant | Callsign: Butcher | Short Temper | Rural | Infamous
Infamy: 1.0 | Rank: 2.5 | Fame: 1.5
Languages: English, Swedish
Lance: Winkey, Spider, Magician
Image
Wherever I May Roam Bio

User avatar
GM Yuusha
Posts: 1384
Joined: Fri Oct 29, 2021 11:09 am

Re: OOC Chat 1: Calculating navigational path

Post by GM Yuusha » Mon Dec 20, 2021 3:59 am

Catherine Maia Hayes wrote:
Sun Dec 19, 2021 3:14 am
Mary Macharu wrote:
Sat Dec 18, 2021 11:29 pm
Yuusha told me to take my helmet off.
I can relate to that. XD
This one was forbidden too: portrait extra cropped 2.jpg

And I got schooled on what Battletech helmets really look like.
----

Hello everyone. *gives a timid little wave*
You make it sound like I sat you down and actively told you off :shock:
Richard Winter wrote:
Sun Dec 19, 2021 8:59 am
Everyone's welcome!


Except for Cappelans
Fixed that for you

Welcome folks
GM • Likes ferrets • Experienced • Join my party!
Languages: English

User avatar
Catherine Maia Hayes
Posts: 617
Joined: Tue Dec 14, 2021 3:34 pm

Re: OOC Chat 1: Calculating navigational path

Post by Catherine Maia Hayes » Mon Dec 20, 2021 4:48 am

GM Yuusha wrote:
Mon Dec 20, 2021 3:59 am
Catherine Maia Hayes wrote:
Sun Dec 19, 2021 3:14 am
And I got schooled on what Battletech helmets really look like.
You make it sound like I sat you down and actively told you off :shock:
You pulled out a chart and everything!

... okay, you just sent me some example pictures, when I asked what the problem with my chosen picture was. XD

Disturbing pictures like this one:
Disturbing Mechwarrior helmet.png
Disturbing Mechwarrior helmet.png (145.96 KiB) Viewed 5197 times

Now you can all share my nightmares!
Last edited by Catherine Maia Hayes on Mon Dec 20, 2021 4:51 am, edited 1 time in total.
Obsidian Angels • Mechwarrior • 2nd Lieutenant • Callsign: Hellcat • Small • War Orphan • Promoted • TRO • Natural
Rank 2.5 • Fame 2.4
Languages: English, German, Greek
Battlemech: Wolverine WVR-6M - "Dúthracht"
2nd Company - Raider Company, 3rd Lance: The "Clowder": Boar, Ostrich, Mouse

User avatar
GM Yuusha
Posts: 1384
Joined: Fri Oct 29, 2021 11:09 am

Re: OOC Chat 1: Calculating navigational path

Post by GM Yuusha » Mon Dec 20, 2021 4:50 am

Neurohelmets are often not cool.
GM • Likes ferrets • Experienced • Join my party!
Languages: English

User avatar
Catherine Maia Hayes
Posts: 617
Joined: Tue Dec 14, 2021 3:34 pm

Re: OOC Chat 1: Calculating navigational path

Post by Catherine Maia Hayes » Mon Dec 20, 2021 4:52 am

Isn't 'cooling' an integral part of their function though? XD
Obsidian Angels • Mechwarrior • 2nd Lieutenant • Callsign: Hellcat • Small • War Orphan • Promoted • TRO • Natural
Rank 2.5 • Fame 2.4
Languages: English, German, Greek
Battlemech: Wolverine WVR-6M - "Dúthracht"
2nd Company - Raider Company, 3rd Lance: The "Clowder": Boar, Ostrich, Mouse

User avatar
Yori Hakamada
Posts: 708
Joined: Tue Dec 14, 2021 12:06 am

Re: OOC Chat 1: Calculating navigational path

Post by Yori Hakamada » Mon Dec 20, 2021 5:02 am

In the future fashion will take us to strange and terrible places:

Image
Mechwarrior| Callsign: Apprentice | From the Combine | Bad Reputation - Worse Social Skills | Senior Lieutenant | Strategist
Rank 3.5 | Infamy 1 | Fame 1.1
The rest of the lance.
Image

User avatar
Catherine Maia Hayes
Posts: 617
Joined: Tue Dec 14, 2021 3:34 pm

Re: OOC Chat 1: Calculating navigational path

Post by Catherine Maia Hayes » Mon Dec 20, 2021 5:06 am

At least you can somewhat more safely bang your head against the wall with that one.
Obsidian Angels • Mechwarrior • 2nd Lieutenant • Callsign: Hellcat • Small • War Orphan • Promoted • TRO • Natural
Rank 2.5 • Fame 2.4
Languages: English, German, Greek
Battlemech: Wolverine WVR-6M - "Dúthracht"
2nd Company - Raider Company, 3rd Lance: The "Clowder": Boar, Ostrich, Mouse

User avatar
Gianna Rains
Posts: 277
Joined: Fri Dec 17, 2021 7:25 am

Re: OOC Chat 1: Calculating navigational path

Post by Gianna Rains » Mon Dec 20, 2021 5:09 am

Catherine Maia Hayes wrote:
Mon Dec 20, 2021 4:48 am
Now you can all share my nightmares!
Yuusha does have a truly impactful art collection, it's absolutely true.

In fairness, I think some of the Battletech artists were just committed to not taking their projects too seriously. I mean, it's not just the helmets that are ridiculous...
Mechwarrior * 1LT * Callsign: Make It * Gamer * Looks nerdy * Kinda forgettable * Shopaholic
Fame: 1.0 | Infamy: 0.0 | Rank: 3.0
Usually dresses very casual and carries her vid phone.
Lang.: English and French.
Bio and lance mates
Lance: The Kindergarten. Spare, Lights Out, Princess
Image

User avatar
Catherine Maia Hayes
Posts: 617
Joined: Tue Dec 14, 2021 3:34 pm

Re: OOC Chat 1: Calculating navigational path

Post by Catherine Maia Hayes » Mon Dec 20, 2021 5:17 am

That goes for a good 90% of the art from that time period though.
Obsidian Angels • Mechwarrior • 2nd Lieutenant • Callsign: Hellcat • Small • War Orphan • Promoted • TRO • Natural
Rank 2.5 • Fame 2.4
Languages: English, German, Greek
Battlemech: Wolverine WVR-6M - "Dúthracht"
2nd Company - Raider Company, 3rd Lance: The "Clowder": Boar, Ostrich, Mouse

User avatar
Mary Macharu
Posts: 124
Joined: Fri Dec 17, 2021 5:57 am

Re: OOC Chat 1: Calculating navigational path

Post by Mary Macharu » Mon Dec 20, 2021 5:33 am

GM Yuusha wrote:
Mon Dec 20, 2021 3:59 am


You make it sound like I sat you down and actively told you off :shock:
I'll never forget that day. Yuusha he....sent me a private message. He...asked me if I intended for my character to always be wearing a helmet. He...suggested that I at least put a non-helmet picture in the character bio. It would help people visualize the character in game.

I told him that I was just trying to do a workaround. Burn scars are not something easy googleable. Well when he heard THAT he...sent me a link to an already filled in search on a website with lots of pictures to choose from.

So I put one up that I liked and that's when....

He told me it was bordering on NSFW. He wanted to not scare people off the game.

And so then he....started sending me lots of potentially usable pictures.

I picked one I vibed with.

And then....

He cropped a tiny sliver out of it to make it look better.

And when I couldn't get it to upload, Yuusha he......stepped me through what was causing it to not work.

I'll never forget it...never. *Thousand Yard stare*
Mechwarrior | Callsign: Headshot | Disturbing Countenance | Prosthetics (Left Eye)
Fame: 2.0 Rank: 2.0

Lance: Second Chancers - Fingers, Lefty, Righty

User avatar
Gianna Rains
Posts: 277
Joined: Fri Dec 17, 2021 7:25 am

Re: OOC Chat 1: Calculating navigational path

Post by Gianna Rains » Mon Dec 20, 2021 5:44 am

:lol:

Yep, that's our Yuusha. Won't do everything for you, but sure as heck isn't leaving you an excuse for not doing it. :D
Mechwarrior * 1LT * Callsign: Make It * Gamer * Looks nerdy * Kinda forgettable * Shopaholic
Fame: 1.0 | Infamy: 0.0 | Rank: 3.0
Usually dresses very casual and carries her vid phone.
Lang.: English and French.
Bio and lance mates
Lance: The Kindergarten. Spare, Lights Out, Princess
Image

User avatar
Yoko Lee
Posts: 494
Joined: Mon Dec 20, 2021 3:23 am

Re: OOC Chat 1: Calculating navigational path

Post by Yoko Lee » Mon Dec 20, 2021 5:57 am

Now, the waiting game.
Adjunct Communications Officer × Encryption & Decryption specialist × "Recon" × former Draconis Combine citizen × Always Smokin' (literally & figuratively)
Languages: English, Japanese
Fame • 1.2, Rank • 1.5

User avatar
GM Yuusha
Posts: 1384
Joined: Fri Oct 29, 2021 11:09 am

Re: OOC Chat 1: Calculating navigational path

Post by GM Yuusha » Mon Dec 20, 2021 6:18 am

Yoko Lee wrote:
Mon Dec 20, 2021 5:57 am
Now, the waiting game.
See You Space Cowboy
GM • Likes ferrets • Experienced • Join my party!
Languages: English

User avatar
Yoko Lee
Posts: 494
Joined: Mon Dec 20, 2021 3:23 am

Re: OOC Chat 1: Calculating navigational path

Post by Yoko Lee » Mon Dec 20, 2021 6:22 am

...now all we need is a jazz musician.
Adjunct Communications Officer × Encryption & Decryption specialist × "Recon" × former Draconis Combine citizen × Always Smokin' (literally & figuratively)
Languages: English, Japanese
Fame • 1.2, Rank • 1.5

User avatar
Catherine Maia Hayes
Posts: 617
Joined: Tue Dec 14, 2021 3:34 pm

Re: OOC Chat 1: Calculating navigational path

Post by Catherine Maia Hayes » Mon Dec 20, 2021 7:10 am

Is it already time to blow this scene?
Obsidian Angels • Mechwarrior • 2nd Lieutenant • Callsign: Hellcat • Small • War Orphan • Promoted • TRO • Natural
Rank 2.5 • Fame 2.4
Languages: English, German, Greek
Battlemech: Wolverine WVR-6M - "Dúthracht"
2nd Company - Raider Company, 3rd Lance: The "Clowder": Boar, Ostrich, Mouse

User avatar
Charlie Schroeder
Posts: 108
Joined: Tue Dec 14, 2021 6:57 am

Re: OOC Chat 1: Calculating navigational path

Post by Charlie Schroeder » Mon Dec 20, 2021 7:19 am

I have been approved.
Lyran * Technician * Officer

Rank: 2.5/Fame: 3.0

Languages: English & German

Assistants: Christian, Mitsuri, and Bill

User avatar
Yoko Lee
Posts: 494
Joined: Mon Dec 20, 2021 3:23 am

Re: OOC Chat 1: Calculating navigational path

Post by Yoko Lee » Mon Dec 20, 2021 7:19 am

Charlie Schroeder wrote:
Mon Dec 20, 2021 7:19 am
I have been approved.
Seems all the cool kids were approved today 8-) :lol:
Adjunct Communications Officer × Encryption & Decryption specialist × "Recon" × former Draconis Combine citizen × Always Smokin' (literally & figuratively)
Languages: English, Japanese
Fame • 1.2, Rank • 1.5

User avatar
Tanaki
Posts: 167
Joined: Fri Dec 17, 2021 10:34 pm

Re: OOC Chat 1: Calculating navigational path

Post by Tanaki » Mon Dec 20, 2021 2:35 pm

Catherine Maia Hayes wrote:
Mon Dec 20, 2021 4:48 am
GM Yuusha wrote:
Mon Dec 20, 2021 3:59 am
Catherine Maia Hayes wrote:
Sun Dec 19, 2021 3:14 am
And I got schooled on what Battletech helmets really look like.
You make it sound like I sat you down and actively told you off :shock:
You pulled out a chart and everything!

... okay, you just sent me some example pictures, when I asked what the problem with my chosen picture was. XD

Disturbing pictures like this one:
Disturbing Mechwarrior helmet.png


Now you can all share my nightmares!
Cropped like that it makes me think of a Toclafane
6762654293_b23ff951e8_b.jpg
6762654293_b23ff951e8_b.jpg (117.76 KiB) Viewed 5146 times
Hoshito Tanaki | Noble | Strategist | Patient | Pretty
Fame 3.3 | Rank 1.0
Languages: Japanese, Mandarin, Swedish, English

Post Reply