Page 1 of 1

Combat coordination

Posted: Sat Jan 29, 2022 11:13 pm
by Richard Winter
Characters (No. of Battles)[Last Day of Battle]:
• Aleksandr Korolov (2) [D9]
• Alex Kovac (1) [D6]
• Catherine Maia Hayes (2) [D9]
• Ezmeralda (1) [D6]
• Gianna Rains (2) [D9]
• John Slaktare (1) [D3]
• Mary Macharu (3) [D9]
• Mei-Ling Zhou (2) [D9]
• Richard Winter (2) [D9]
• Samara Kinugawa (1) [D6]
• Yori Hakamada (1) [D6]

Combat D3
• Aleksandr Korolov
• Gianna Rains
• John Slaktare
• Mary Macharu
• Mei-Ling Zhou
• Richard Winter

Combat D6
• Alex Kovac
• Catherine Maia Hayes
• Ezmeralda
• Mary Macharu
• Samara Kinugawa
• Yori Hakamada

Combat D9
• Aleksandr Korolov
• Catherine Maia Hayes
• Gianna Rains
• Mei-Ling Zhou
• Richard Winter
• Mary Macharu

Combat - Priority list
• Alex Kovac (1) [D6]
• Ezmeralda (1) [D6]
• John Slaktare (1) [D3]
• Samara Kinugawa (1) [D6]
• Yori Hakamada (1) [D6]

Re: Combat coordination

Posted: Sat Jan 29, 2022 11:13 pm
by Richard Winter
There are currently 5 mechwarriors that would have priority.
Catherine's player had already noted that she can't use her mech after D9 until probably D12 or D15 because it is being customized. My suggestion would be to give her the last priority.

Re: Combat coordination

Posted: Sat Jan 29, 2022 11:33 pm
by Catherine Maia Hayes
Catherine won't have her Wolverine back until after D12. I do not know if she will have it back by D15 or not.

Re: Combat coordination

Posted: Sat Jan 29, 2022 11:36 pm
by Ezmeralda
Ez is also without Mech until after the battle.

Re: Combat coordination

Posted: Sat Jan 29, 2022 11:40 pm
by Catherine Maia Hayes
Ezmeralda wrote:
Sat Jan 29, 2022 11:36 pm
Ez is also without Mech until after the battle.
Also?
Catherine is with Mech, until after the battle.

Re: Combat coordination

Posted: Sat Jan 29, 2022 11:50 pm
by GM Yuusha
Ezmeralda wrote:
Sat Jan 29, 2022 11:36 pm
Ez is also without Mech until after the battle.
She'll have the Orion in the morning. You can use it if you like. Fluff wise you'll likely still be getting used to it however, but if a combat remains empty for an hour and you want in, by all means. I'd rather combats are filled and played out than perfect universe canon be adhered to. You can just RP as Ez being naturally predisposed toward the new mech or that the simulations the night before were especially insightful :D

Re: Combat coordination

Posted: Sun Jan 30, 2022 12:56 am
by Alex Kovac
I remind people that I am 1 mech down and not really good at this thing so... my lance is out for battle D9.

Re: Combat coordination

Posted: Sun Jan 30, 2022 3:41 am
by Catherine Maia Hayes
About every combat D9 has Infantry. I am reasonably confident that Cat's lance can deal with that, by swapping (some of) her LRMs / SRMs out for Inferno warheads.
Every mech in her lance has missiles of some sort and many of them carry 2 tons of missile ammo, which makes splitting easy.

Just let me know where you would like Cat to go (or if you would prefer her to sit today out after all). ^-^

Re: Combat coordination

Posted: Sun Jan 30, 2022 3:46 am
by GM Yuusha
Often you won't need to take out the infantry to win a combat too. Only the 3 'Race' combats require it, and you can stamp on/kick them too.

I'll liaise with folks with SRMs regarding Inferno ammo. It's good versus vehicles too.